PUBG Mobile Surpasses $7 Billion in Lifetime Revenue, Generating an Average $8.1 Million Per Day in 2021

PUBG Mobile from Tencent has surpassed $7 billion in worldwide lifetime player spending across the App Store and Google Play following a recording quarter in Q3 2021, Sensor Tower Store Intelligence data shows. So far this year, PUBG Mobile, combined with player spending from the Chinese localization of the title, Game for Peace, has accumulated … Read more

Magic Awakened Breaks Past $200 Million as Franchise Celebrates 20 Years Since First Film Release

Harry Potter: Magic Awakened from NetEase has generated more than $228 million in less than two months since its limited launch in select Asian countries on September 9, 2021, Sensor Tower Store Intelligence data shows. This month the Harry Potter franchise celebrates 20 years since the release of Harry Potter and The Philosopher’s Stone–also known … Read more

Pocket Camp Crosses $250 Million in Lifetime Player Spending

Animal Crossing: Pocket Camp from Nintendo has surpassed $250 million in lifetime player spending worldwide across the App Store and Google Play, Sensor Tower Store Intelligence data shows. Following its 2017 release, the title’s best year ever came in 2020, due in part to the launch of Animal Crossing: New Horizons on the Nintendo Switch … Read more

Monthly Mobile Shopping Category Installs in India Reached 113 Million in October 2021

Although 2020 brought a surge in online shopping, that pace has slowed in 2021. Ahead of this year’s holiday season, Sensor Tower and MAAS took a look at key e-commerce trends in India and Southeast Asia. Average monthly active users (MAU) among the top 10 shopping apps were up roughly 40 percent by Q2 2021 … Read more

Travel Apps Rebounded in H1 2021, Hitting 143 Million Downloads

Rising vaccination rates and decreasing infection rates across several European countries have helped the Travel app category hit strong year-over-year growth rates in Q2 2021, with downloads up 104 percent. Sensor Tower’s latest report, available now, reveals that downloads reached 143 million installs, up 14 percent versus H1 2020 on Google Play and Apple’s App … Read more

Google will enable two-step verification by default on 150 million accounts before year’s end

We are now in Cybersecurity Awareness Month as Google points out in a new blog post, and as the search giant says, “For most of us, passwords are the first line of defense for our digital lives. However, managing a set of strong passwords isn’t always convenient, which leads many people to look for shortcuts … Read more

Honor of Kings Breaks $10 Billion, Pokémon Unite Surpasses 30 Million Installs in 7 Days

The MOBA, or Multiplayer Online Battle Arena, has proven to be one of the most challenging yet highly rewarding genres in the mobile games market, producing a string of enormous successes and stinging failures. Honor of Kings from Tencent has become the world’s biggest mobile title, generating $10 billion to date, while Mobile Legends from … Read more

Average Monthly Active Users of the World’s Top 500 Apps Surpassed 90 Million in Q2

Some aspects of the global mobile app market have normalized since the onset of the COVID-19 pandemic in Q2 2020, such as first-time app installs, which grew 1.7 percent year-over-year in H1 2021, trailing the enormous 25.7 percent Y/Y growth seen in H1 2020. However, consumer spending growth has remained elevated—and so has consumer engagement … Read more

WordPress Ninja Forms Vulnerability Exposes Over a Million Sites

Today it was disclosed that the popular WordPress contact form called Ninja Forms patched two vulnerabilities, affecting over 1 million WordPress installations. This represents another in a growing list of REST API related vulnerabilities that are being discovered among many WordPress plugins. It must be reiterated that there is nothing wrong with the WordPress REST … Read more

Genshin Impact Version 2.1 Sparks Five Times Player Spending Increase to $150 Million in First Week

The launch of version 2.1 of Genshin Impact from miHoYo on September 1 saw the title generate $151 million in its first seven days of going live, more than the title accumulated in the full month of August, Sensor Tower Store Intelligence data shows. As Genshin Impact approaches its first year anniversary at the end … Read more